![]() ![]() It is easy to use a battle simulator (like Speedsim) to find a decent defence mix that will do the job adequately. The least defence I would imagine you need to destroy 1667 LF is something like 1000 RL, 500 LL, 10 GC and 20 IC, much also depends on the techs (Armour/Shields/Weapons) of both parties. Incidentally, one of those was created from a 1% chance :)) ![]() Smaller moons have less ‘buildable’ fields and are easier to destroy with RIPs, but I have a couple of moons at 4.795 km and 5.567 km and have plenty of room for my builds. This means both players have the same chance for a moon and both players can harvest the DF created at their planet easilyĪlthough a 20% moonchance does guarantee that the size of moon created is a mimimum 8.000 km, it is possible to get large moons from smaller % chances (using less fleet to create the moonchance) ![]() The most common way to create a 20% DF moonchance is to use 1667 LF, either by someone sending them to be crashed against your defence, or having your LF crashed by a larger attacking fleetĪlliance members often send 1667 LF at each others planets, and then harvest the resulting DF. The type of ships getting destroyed or who owns them does not matter, only the size of the resulting DF does. If a moon is created, the DF still remains. Any DF bigger than 2,000,000 still only gives a 20% chance. For every 100,000 res (metal or crystal, it doesn’t matter) in the DF there’s a 1% chance, up to a maximum of 20% chance for 2,000,000 DF. The chance of a moon forming depends on the size of the debris field after a battle. ![]()
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May 2023
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